{
  "commit": "d38cd580364b2c788e633b9e51c15e1668f726c0",
  "count": 1,
  "generated_at": "2026-11-03T13:36:34Z",
  "items": [
    {
      "id": "daphne",
      "profile": {
        "core_classification": "community_fork",
        "core_version": "1.0.7",
        "cores": [
          "daphne"
        ],
        "display_name": "Arcade (Daphne)",
        "emulator": "Daphne",
        "exclusion_note": ".info declares no firmware (firmware_count absent). Code confirmed: the core never calls RETRO_ENVIRONMENT_GET_SYSTEM_DIRECTORY. All files (ROM ZIPs, framefiles, sound, pics) load from the content directory via g_homedir (daphne/libretro/libretro.cpp:1153, set to rom_path/..). No shared system BIOS or firmware.\n",
        "files": [],
        "notes": "LaserDisc arcade game emulator. Port of Daphne 1.0 (Matt Ownby) to libretro.\nEach game loads its own arcade ROM set from a ZIP file named after the game\n(e.g. lair.zip). ROMs are loaded from a content-relative directory structure\n(homedir/roms/) with CRC32 verification (daphne/daphne-1.0-src/game/game.cpp:767-781). The core never\naccesses the RetroArch system directory. Additional per-game data (framefiles,\nsound samples, overlay BMPs) is also loaded relative to the content directory.\n",
        "profiled_date": "2026-03-23",
        "source": "https://github.com/libretro/daphne",
        "source_commit": "6f1695dd1f376060666eec0a416ff56bb6c9cccc",
        "systems": [
          "arcade-laserdisc"
        ],
        "type": "standalone + libretro",
        "upstream": "https://github.com/mirror/daphne-emu",
        "version_basis": {
          "kind": "file",
          "path": "daphne/daphne-1.0-src/daphne.cpp",
          "pattern": "get_daphne_version\\(\\)\\s*\\{\\s*return \"([^\"]+)\""
        }
      }
    }
  ],
  "kind": "emulators",
  "schema_version": 1
}
