{
  "commit": "d38cd580364b2c788e633b9e51c15e1668f726c0",
  "count": 1,
  "generated_at": "2026-11-03T13:36:34Z",
  "items": [
    {
      "id": "hbmame",
      "profile": {
        "author": "Robbbert",
        "based_on": "MAME 0.220",
        "core_classification": "enhanced_fork",
        "core_version": "0.289",
        "cores": [
          "hbmame"
        ],
        "display_name": "Arcade (HBMAME)",
        "emulator": "HBMAME (Homebrew MAME)",
        "exclusion_note": "BIOS ROMs are inside parent ROM set ZIPs (neogeo.zip, etc.) following MAME convention. No standalone system directory files.",
        "files": [],
        "game_count": 8511,
        "logo": "https://raw.githubusercontent.com/mamedev/mame/master/docs/source/images/MAMElogo.svg",
        "notes": "Fork of MAME 0.220 preserving homebrew and hacked arcade games. Builds as\nTARGET=hbmame with 191 driver files covering 8511 game entries. Drivers are\nhack/homebrew variants of CPS1, CPS2, CPS3, Neo Geo, Pac-Man, Galaxian, etc.\n\nBIOS handling is identical to MAME. Neo Geo drivers reuse the standard\nneogeo.zip BIOS set via unmodified NEO_BIOS macros (neogeo.h). No other\nHBMAME driver defines ROM_SYSTEM_BIOS entries. BIOS files are expected as\nMAME-format ZIP archives in the ROM search path.\n\nData directories (artwork, cheat, hash, ini, samples) can be placed in\n{system_dir}/mame/ but are optional and game-specific.\n",
        "profiled_date": "2026-03-23",
        "source": "https://github.com/libretro/hbmame-libretro",
        "source_commit": "840eeef5ee0fd75dab62c90bf25789b898f3dba3",
        "systems": [
          "arcade"
        ],
        "type": "libretro",
        "upstream": "https://github.com/Robbbert/hbmame",
        "version_basis": {
          "kind": "file",
          "path": "makefile",
          "pattern": "^BARE_VERS\\s*:=\\s*(\\S+)"
        }
      }
    }
  ],
  "kind": "emulators",
  "schema_version": 1
}
