{
  "commit": "d38cd580364b2c788e633b9e51c15e1668f726c0",
  "count": 1,
  "generated_at": "2026-11-03T13:36:34Z",
  "items": [
    {
      "id": "jumpnbump",
      "profile": {
        "core_classification": "game_engine",
        "core_version": "0.1",
        "cores": [
          "jumpnbump"
        ],
        "display_name": "Jump 'n Bump",
        "emulator": "Jump 'n Bump",
        "files": [],
        "notes": "Libretro port of Jump 'n Bump, a multiplayer bunny-stomping platformer\noriginally by Brainchild Design (1998). Released as freeware under GPL.\n\nThe core loads a .dat archive file as content via retro_load_game().\nAll game resources (sprites, sounds, levels, fonts, music) are packed\ninside the .dat file. No system directory files, BIOS, or firmware\nrequired. The .dat file is built from the data/ directory by the\njnbpack tool in the upstream repo.\n\nExtra levels are available from brainchilddesign.com as additional\n.dat files.\n",
        "profiled_date": "2026-03-24",
        "source": "https://github.com/libretro/jumpnbump-libretro",
        "source_commit": "2cc840155ce4bf42b2e9e0ef3854b32d534e607e",
        "systems": [],
        "type": "libretro",
        "upstream": "https://github.com/fabiangreffrath/jumpnbump",
        "version_basis": {
          "kind": "file",
          "path": "libretro.c",
          "pattern": "info->library_version\\s+=\\s+\"([^\"]+)"
        }
      }
    }
  ],
  "kind": "emulators",
  "schema_version": 1
}
