{
  "commit": "fbe5ba4e3e790ab07eddc5b57e0f45a02cbcd60e",
  "count": 1,
  "generated_at": "2026-10-24T00:06:47Z",
  "items": [
    {
      "id": "love-0.10.2",
      "profile": {
        "core_classification": "game_engine",
        "core_version": "0.10.2",
        "cores": [
          "love-0.10.2"
        ],
        "display_name": "LOVE 2D game framework (0.10.2)",
        "emulator": "LOVE 0.10.2",
        "files": [],
        "mode": "standalone",
        "notes": "Lua 2D game framework at tag 0.10.2, kept by RetroPie beside the 11.x\npackage for games written against the 0.10 API\n(scriptmodules/ports/love-0.10.2.sh). RetroPie runs `love %ROM%` with a\n.love archive or a game directory.\n\nboot.lua first tries the executable itself as a fused archive, then the\npath given on the command line (src/scripts/boot.lua:275-296), and stops\nwith \"No code to run\" when neither holds main.lua\n(src/scripts/boot.lua:500-506). conf.lua and every asset come from the\ngame. boot.lua and nogame.lua are compiled in as headers, and the default\nfont is Vera.ttf compiled in (src/modules/font/Font.cpp:34-41). Nothing\nis read from a BIOS or system directory.\n",
        "profiled_date": "2026-10-20",
        "source": "https://github.com/love2d/love",
        "source_commit": "9e139779956ddba89333eece8104bd7b1b4ff2e7",
        "systems": [],
        "type": "standalone",
        "upstream": "https://github.com/love2d/love"
      }
    }
  ],
  "kind": "emulators",
  "schema_version": 1
}
