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NanoBoyAdvance

Type standalone
Classification Other
Source https://github.com/nba-emu/NanoBoyAdvance
Version 1.6
Revision nba-emu/NanoBoyAdvance@3bb6f478f977
Profiled 2026-10-17
Profile YAML, JSON
Cores nanoboyadvance, nanoboyadvance-sa
Systems nintendo-gba
Technical notes

Game Boy Advance emulator. ROCKNIX builds the SDL2 frontend only (PLATFORM_SDL2=ON, PLATFORM_QT=OFF).

The SDL2 frontend changes the working directory to the executable's directory, then reads config.toml there. The BIOS path is the general.bios_path key of that file, default "bios.bin", overridden by --bios on the command line. ref: src/platform/sdl/main.cpp:288-293, src/platform/core/src/config.cpp:36, src/platform/core/include/platform/config.hpp:17, src/platform/sdl/main.cpp:98-102

The BIOS is required. BIOSLoader refuses a missing path, a directory, and any size other than 16 KB, and the frontend prints the reason and exits. There is no built-in replacement. bios_skip only jumps past the boot screen after the BIOS is loaded. ref: src/platform/core/src/loader/bios.cpp:17-48, src/platform/sdl/main.cpp:177-192, src/nba/src/core.cpp:42-44

ROCKNIX patches config.toml and keymap.toml to /storage/.config/nanoboyadvance/ and its config.toml sets bios_path = /storage/roms/bios/gba_bios.bin.

1 files | 1 required, 0 optional | 1 in repo, 0 missing

bios.bin required in repo #
Game Boy Advance BIOS

Generated on 2026-10-20T03:49:42Z