OpenLara
OpenLara emulates Tomb Raider.
About this profile
Technical notes
Open-source reimplementation of the classic Tomb Raider engine (TR1-TR4). Accepts phd|psx|tr2|sat extensions (src/platform/libretro/main.cpp:246). need_fullpath is true - the core resolves game assets relative to the content directory. retro_load_game (src/platform/libretro/main.cpp:602) derives contentDir from the level file path and strips level/ if present. Game version auto-detected by probing for known level files (src/gameflow.h:1047-1071). Audio tracks loaded from audio/ subdirectories as .ogg/.mp3/.wav files or cdaudio.wad (src/gameflow.h:1272-1356). System directory used only for shader cache at {system_dir}/openlara/cache/ (src/platform/libretro/main.cpp:177-197). No BIOS, firmware, or engine data files required in system directory. The code declares the sat extension, which the .info supported_extensions does not list.
No BIOS or firmware files required.
Next steps
Section titled “Next steps”- Get your files, for the setup you play on
- Every system, and the files each one needs
- When a game does not start