PPSSPP
PPSSPP emulates Sony PlayStation Portable. It reads 4 files, none of them required: it starts games without them.
Run on its own, the app keeps its data in this folder:
<folder of PPSSPPWindows64.exe>/
installed.txt beside the executable switches to the folder it names, else Documents/PPSSPP, which also serves when memstick cannot be created or written.
Source: Windows/main.cpp:989-1042, Windows/main.cpp:1221-1222
~/.config/ppsspp/
A folder chosen in the settings and kept in the user defaults replaces it.
Source: UI/NativeApp.cpp:633-634, UI/NativeApp.cpp:712-713, SDL/SDLMain.cpp:1188-1192, Core/, Core/
$XDG_CONFIG_HOME/ppsspp/, else ~/.config/ppsspp/
Source: UI/NativeApp.cpp:718-719, Core/Util/PathUtil.cpp:284-300
Android/, on the internal storage.
With scoped storage the memory stick is the folder picked at first launch, this one when setup is skipped, and memstick_dir.txt keeps the choice. Under legacy storage it is the root of shared storage.
Source: UI/NativeApp.cpp:651-682, UI/MemStickScreen.cpp:234-240, UI/MemStickScreen.cpp:371-376, android/
Documents/
A folder chosen in the settings and kept in the user defaults replaces it.
Source: UI/NativeApp.cpp:709-711, Core/, Core/
About this profile
Install this emulator's files
For PPSSPP inside RetroArch, EmuDeck or another setup. The installer finds your setup and its BIOS folder, then downloads only the files this emulator reads there and checks each one.
Open the Start menu. Type PowerShell and open it. Paste the line. Press Enter.
&([scriptblock]::Create((irm https://abdess.github.io/retrobios/i.ps1))) --emulator ppssppOpen Terminal, in Applications, then Utilities. Paste the line. Press Return.
curl -fsSL https://abdess.github.io/retrobios/i | sh -s -- --emulator ppssppOpen a terminal. Paste the line. Press Enter.
curl -fsSL https://abdess.github.io/retrobios/i | sh -s -- --emulator ppssppSwitch to Desktop Mode. Open Konsole. Paste with Ctrl+Shift+V. Press Enter.
curl -fsSL https://abdess.github.io/retrobios/i | sh -s -- --emulator ppssppInstall Termux, a terminal app. Run pkg install python and termux-setup-storage once. Then paste the line. Press Enter.
curl -fsSL https://abdess.github.io/retrobios/i | sh -s -- --emulator ppssppOpen a terminal on the device. Or connect from a computer with SSH, a terminal over the network. Paste the line. Press Enter.
curl -fsSL https://abdess.github.io/retrobios/i | sh -s -- --emulator ppssppTechnical notes
Full HLE emulator. No Sony firmware or BIOS required.
The libretro core is built from hrydgard/ppsspp, the tree of the
standalone emulator, with its wrapper in libretro/.
Libretro core loads assets from system/PPSSPP/ via VFS
(libretro/, 1283) and warns that core system files
are missing when compat.ini is absent (libretro/).
Assets include replacement PGF fonts (flash0/font/),
game compatibility database (compat.ini), language mapping (langregion.ini),
and post-processing shaders (shaders/).
Fonts are read from the game disc, then from flash0:/font of the NAND,
then from flash0/font/ in system/PPSSPP/ (Core/HLE/sceFont.cpp:1026-1048).
Without any of them the font library holds no internal font and
sceFontOpen returns SCE_FONT_ERROR_INVALID_PARAMETER to the game
(Core/HLE/sceFont.cpp:1197-1199), so text a game draws with the PSP system
fonts is lost. Without ppge_atlas.zim the system dialogs are not drawn
(Core/Util/PPGeDraw.cpp:252-255).
A real firmware is optional. The NAND is <memstick>/PSP/NAND
(Core/Util/PathUtil.cpp:146-147), which the libretro core places under
the save directory (libretro/libretro.cpp:1277, 1281). On boot, a game
disc carrying a newer firmware updater than the installed one is
unpacked into it (Core/System.cpp:603-606). Its flash0:/font,
kd/libmp4.prx, kd/mp4msv.prx and kd/mpeg.prx replace the HLE modules
when present (Core/HLE/HLE.cpp:408-446).
PSP_DEFAULT_FIRMWARE = 660 (Core/ConfigValues.h:43).
4 files: 0 required, 4 optional.
In this collection: 4 in repo and 0 missing.
Optional
Section titled “Optional”ppge_atlas.zim optional in repo libretro
PPGe dialog texture atlas for save/load dialogs, on-screen keyboard, system UI
- Path:
PPSSPP/ppge_atlas.zim - Logged as an error if missing. System dialogs render without graphics but core continues running. Batocera, Recalbox, Lakka, RetroPie, RetroBat, EmuDeck and RetroDECK install the assets folder where their core reads it.
- Collection copy:
bios/Sony/ PlayStation Portable/ ppge_atlas.zim - Platforms:
PPSSPP/ppge_atlas.zim: Lakka, RetroArch, RetroPie.bios/ppge_atlas.zim: RetroDECK.psp/ppge_atlas.zim: RomM
Packages and source
- Installed by the platform's own package on: batocera, emudeck, lakka, recalbox, retrobat, retrodeck, retropie
- Source:
Core/Util/PPGeDraw.cpp:252-255
ppge_atlas.meta optional in repo libretro
PPGe atlas metadata (glyph positions, UV coords)
- Path:
PPSSPP/ppge_atlas.meta - Loaded after ppge_atlas.zim. Without it, dialog UI has no glyph layout. Batocera, Recalbox, Lakka, RetroPie, RetroBat, EmuDeck and RetroDECK install the assets folder where their core reads it.
- Collection copy:
bios/Other/ ppsspp/ PPSSPP/ ppge_atlas.meta
Packages and source
- Installed by the platform's own package on: batocera, emudeck, lakka, recalbox, retrobat, retrodeck, retropie
- Source:
Core/Util/PPGeDraw.cpp:257-263
ppge_atlas.zim optional in repo standalone installed with the standalone emulator
PPGe dialog texture atlas for save/load dialogs, on-screen keyboard, system UI
- Path:
assets/ppge_atlas.zim - Shipped in assets/ of the PPSSPP 1.20.4 Windows zip, which the standalone reads it from.
- Size: 650.9 KB, SHA1 30a33f3651f8
- Collection copy:
bios/Sony/ PlayStation Portable/ ppge_atlas.zim - Platforms:
PPSSPP/ppge_atlas.zim: Lakka, RetroArch, RetroPie.bios/ppge_atlas.zim: RetroDECK.psp/ppge_atlas.zim: RomM
Hashes and source
- SHA1:
30a33f3651f8e1b0967a5dfe6ff714baebcce41a - Source:
Core/Util/PPGeDraw.cpp:252-255
ppge_atlas.meta optional in repo standalone installed with the standalone emulator
PPGe atlas metadata (glyph positions, UV coords)
- Path:
assets/ppge_atlas.meta - Shipped in assets/ of the PPSSPP 1.20.4 Windows zip, beside ppge_atlas.zim.
- Size: 49.1 KB, SHA1 ab398f667d6f
- Collection copy:
ppge_atlas.metain theppsspp-assetsdata directory
Hashes and source
- SHA1:
ab398f667d6fd778859307c105fe16388b8fdf63 - Source:
Core/Util/PPGeDraw.cpp:257-263
Profile data
Section titled “Profile data”Pack structure
- libretro: PPSSPP
Data directories
Section titled “Data directories”-
ppsspp-assets: PPSSPP fonts, backgrounds, shaders, lang files- Fetched from https://buildbot.libretro.com/assets/system/PPSSPP.zip
- Revision: master (
3836433173) - Read by the libretro build only
- Source:
libretro/,libretro.cpp:1228-1237 libretro/libretro.cpp:1283
165 files, as the packs ship them
165 rowsFile Size SHA1 Inconsolata-Regular.ttf99.4 KB 356ae882944ec664d8ec5edf93c76b2cf6633e73LICENSE.TXT19.3 KB dec67ecc833549d7ac7b146038f367184c842ee1Roboto_Condensed-Bold.ttf143.1 KB b872ba48fedf30d87dd5353b5e4b58285aef964bRoboto_Condensed-Italic.ttf148.7 KB 24b1d43d5a9474855065b0386695797ebca6d1bcRoboto_Condensed-Light.ttf142.5 KB 1daf12253cbd45c84a4f3b04d2ccea83d40446cbRoboto_Condensed-Regular.ttf142.5 KB 8870afc8d2c6f82cd46dac833e8dc644bf6d771eadhoc-servers.json8.4 KB a77c56a3516a32138d1197a73cacd68473b4ec87asciifont_atlas.meta6.9 KB 08325554623568bb9babadc10213bfc0b1151766asciifont_atlas.zim81.0 KB 9d6c9874c1d6a0c57a1345f211154fe1e494b55acheats.json207 B a206f266302d7ef341b0d097f069484d103d930acompat.ini53.5 KB ba8b85235735fa0f13641958c97a7395295dad5ecompatvr.ini24.0 KB 29f7a3868afb93f1aabf150224842ddc8126b3a1flash0/font/jpn0.pgf4.1 MB 1e584f4abb62c2247e9b296e3fa38d69b5fb9ed1flash0/font/kr0.pgf1.6 MB 54ed8ebba7a62762d849f897f11400ae562569b0flash0/font/ltn0.pgf37.3 KB 9ab60d39de7d333a4b92af9169e414bcbe802e3cflash0/font/ltn1.pgf37.2 KB 72864ad55ca167023470fb2424ac08ffdb90189aflash0/font/ltn10.pgf30.6 KB 23791d4385a7d5f584d7f1946bc19aaff26016e8flash0/font/ltn11.pgf28.4 KB 35d2815181939d133a076fb6453aa311b8c9f66dflash0/font/ltn12.pgf29.1 KB 73b9258081e7d6cbffd70b336e7aea776342988eflash0/font/ltn13.pgf28.4 KB f1cce0b00ee6fab96ba7b565131240a0b926b627flash0/font/ltn14.pgf30.8 KB d843a17bd7d705f10a34ede7ee01df214a0bc193flash0/font/ltn15.pgf29.5 KB 2bef76b0266bc8992ae5dbdfe6b55243bebdc3feflash0/font/ltn2.pgf40.0 KB 78f035f8452ece2a9308937983b571aa8fab84ffflash0/font/ltn3.pgf39.8 KB 1872d73d0f358e1aed89d90efce86acbf9345ac9flash0/font/ltn4.pgf38.6 KB c819939298e98c4ce9b8317cb96e73c89ee61b7aflash0/font/ltn5.pgf38.3 KB ffcf822cefdd89b17e0234eafd3835c22d9adcb0flash0/font/ltn6.pgf40.9 KB aa28ebc5957f58afddde242a63bdb618a6e7c0d4flash0/font/ltn7.pgf40.7 KB 1e9106fc4f80ae2e005413290e9d95dd2554e30aflash0/font/ltn8.pgf29.3 KB cab1909cf6252601852d7aca1e231e2c6c66e34bflash0/font/ltn9.pgf27.0 KB a83b213348dc67f3847792a7b24b8496c3b86366font_atlas.meta53.4 KB cd7cf41dfb31e0b8b7a223bb6415a7c6643f3278font_atlas.zim1005.7 KB 6bf862cdc9b55e11aec3b86baf66bde946de48dbgamecontrollerdb.txt597.4 KB 2877bdf8638b364add7c5ebf731673ee50eafe51infra-dns.json16.7 KB 804feb5d22c63d498b5fb78e0b8263a6cafc7abfknownfuncs.ini10.8 KB b72835bc1e12d402273536a7652f54f20e5b4e4flang/README.md1.0 KB 5105feaabb525902ecc92eb6cb4bc969943926d5lang/ar_AE.ini115.4 KB cb7ad5c98c1fed63c8229eb95912f558076fe2bflang/az_AZ.ini87.8 KB 6f0b11b80ce9b25539aea4974d0abd4cbb4c43f2lang/be_BY.ini127.6 KB c31c564747bc892febd3f7a8e5e77b7771caec76lang/bg_BG.ini133.1 KB b4f3d3a8c2f100c2c269e57db57e80639dd79577lang/ca_ES.ini100.4 KB 37be7ec38bd4301a5e78f96bfc29567d520d7b38lang/cz_CZ.ini100.0 KB d23a4a5a2c943202f12961677ee51c5f3dd6fb47lang/da_DK.ini96.2 KB 8f7c5a6f996412f36a27d187b1237ea964b8b61clang/de_DE.ini86.9 KB 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Next steps
Section titled “Next steps”- Get your files, for the setup you play on
- Every system, and the files each one needs
- When a game does not start