mkxp-z - RetroBIOS¶
Technical notes
Game engine implementing RGSS 1/2/3 (Ruby Game Scripting System) for RPG Maker XP, VX and VX Ace. Fork of Ancurio/mkxp. Libretro port by white-axe, not yet merged upstream.
All entries are directories, not individual files. No hashable BIOS. RTPs are shared asset packages needed only when a game references stock assets instead of bundling its own. MIDI soundfont (GMGSx.sf2) is embedded in the binary.
6 files | 0 required, 6 optional | 6 in repo, 0 missing Categories: 6 game data
Standard optional in repo game_data
RPG Maker XP Run-Time Package
- Path:
mkxp-z/RTP/Standard/ - Source:
core.cpp:1042-1085, core.cpp:1087-1158
RPGVX optional in repo game_data
RPG Maker VX Run-Time Package
- Path:
mkxp-z/RTP/RPGVX/ - Source:
core.cpp:1042-1085, core.cpp:1087-1158
RPGVXAce optional in repo game_data
RPG Maker VX Ace Run-Time Package
- Path:
mkxp-z/RTP/RPGVXAce/ - Source:
core.cpp:1042-1085, core.cpp:1087-1158
Fonts optional in repo game_data
Fallback font directory (.otf/.ttf)
- Path:
mkxp-z/Fonts/ - Source:
core.cpp:1160-1172
Preload optional in repo game_data
Ruby scripts loaded before game scripts
- Path:
mkxp-z/Scripts/Preload/ - Source:
core.cpp:876-907
Postload optional in repo game_data
Ruby scripts loaded after game scripts (RGSS3 only)
- Path:
mkxp-z/Scripts/Postload/ - Source:
core.cpp:886-917
Generated on 2026-04-18T08:05:07Z