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Vita3K emulates Sony PlayStation Vita. It reads 2 files, 1 of them required: without a required file it does not start games.

About this profile
Detail Value
Type standalone
Source https://github.com/Vita3K/Vita3K
Version v0.2.1, stated in vita3k/CMakeLists.txt
Revision Vita3K/Vita3K@6ec8e6ce31f3
Profiled 2026-10-23
Profile YAML, JSON
Cores vita3k, vita3k-sa
Systems Sony PlayStation Vita
Install this emulator's files

With Batocera, RetroBat, EmuDeck, RetroDECK, ROCKNIX or KNULLI: the installer finds Batocera, RetroBat, EmuDeck, RetroDECK, ROCKNIX or KNULLI and its BIOS folder, then downloads only the files Vita3K reads there and checks each one.

Open the Start menu. Type PowerShell and open it. Paste the line. Press Enter.

PowerShell
&([scriptblock]::Create((irm https://abdess.github.io/retrobios/i.ps1))) --emulator vita3k
Technical notes

Standalone PS Vita emulator. No libretro core. Firmware installed via File > Install Firmware or CLI --firmware flag. PUP files validated by SCEUF magic header only (vita3k/packages/src/pup.cpp:119), no hash check. After install, four partitions are extracted: os0 (FAT, kernel modules), vs0 (FAT, system modules/apps), sa0 (FAT, fonts), pd0 (exFAT, system data/BGM). Module loading: app0:sce_module/{name}.suprx (game-bundled) then vs0:sys/external/{name}.suprx (firmware). Auto-LLE modules include libhttp, libssl, libult, libsas, libpgf, libfios2, libsystemgesture, libSceXml, libSceSqlite, librudp, libatrac, libface, libsmart, libsceavplayer, libSceJson, and more (vita3k/module/src/load_module.cpp:142-162). A third optional preinst firmware PUP (pd0 partition: system BGM, resources) is available from Sony but not commonly required for game compatibility.

2 files: 1 required, 1 optional. 2 have an HLE fallback.

In this collection: 2 in repo and 0 missing.

PSVUPDAT.PUP required in repo HLE fallback

  • Path: psvita/PSVUPDAT.PUP
  • Main PS Vita firmware. Decrypted via SCE keys, extracts os0 (kernel), vs0 (system modules and apps), sa0 (fonts), pd0 (system data). Games load LLE modules from vs0/sys/external/*.suprx. Preload modules (libc, libSceFt2, libpvf) are always LLE. Without firmware most games fail. Some simple titles may run on HLE alone.

PSP2UPDAT.PUP optional in repo HLE fallback

  • Path: psvita/PSP2UPDAT.PUP
  • Supplementary firmware font package. Populates the sa0 partition with system fonts (PVF format), which the renderer registers as the firmware font directory when the partition holds content.
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