Cannonball
Cannonball emulates OutRun. It reads 40 files, 31 of them required: without a required file it does not start games.
About this profile
Install this emulator's files
The installer finds your setup and its BIOS folder, then downloads only the files this emulator reads there and checks each one.
Open the Start menu. Type PowerShell and open it. Paste the line. Press Enter.
&([scriptblock]::Create((irm https://abdess.github.io/retrobios/i.ps1))) --emulator cannonballOpen Terminal, in Applications, then Utilities. Paste the line. Press Return.
curl -fsSL https://abdess.github.io/retrobios/i | sh -s -- --emulator cannonballOpen a terminal. Paste the line. Press Enter.
curl -fsSL https://abdess.github.io/retrobios/i | sh -s -- --emulator cannonballSwitch to Desktop Mode. Open Konsole. Paste with Ctrl+Shift+V. Press Enter.
curl -fsSL https://abdess.github.io/retrobios/i | sh -s -- --emulator cannonballInstall Termux, a terminal app. Run pkg install python and termux-setup-storage once. Then paste the line. Press Enter.
curl -fsSL https://abdess.github.io/retrobios/i | sh -s -- --emulator cannonballOpen a terminal on the device. Or connect from a computer with SSH, a terminal over the network. Paste the line. Press Enter.
curl -fsSL https://abdess.github.io/retrobios/i | sh -s -- --emulator cannonballTechnical notes
Cannonball is an enhanced OutRun engine that runs the original Sega OutRun arcade ROM set (Rev B). It is not a traditional emulator but a source port that loads the original ROM data for graphics, sound, and gameplay logic.
The core looks for ROM files in one of two locations (src/main/libretro/main.c:1009-1020):
- The directory containing a loaded .game content file
- {system_dir}/cannonball/
ROM loading is in src/main/roms.c. Each file is located by CRC32 first, canonical filename as fallback (src/main/romloader.c:168-201). Files are loaded as raw ROM chips, not inside ZIP archives.
The Rev B ROM set is always required. Japanese ROM variants are loaded on demand when the "Japanese Tracks" core option is enabled.
The widescreen tilemap patches are compiled into the binary (tilemap_data.h) and loaded from memory (src/main/engine/omusic.c:50-67). res/tilemap.bin and res/tilepatch.bin of the repository are their source and are never opened. No config.xml is read: settings come from the core options (src/main/frontend/config.c:86-87). The res/ folder beside the ROMs is only a prefix for external music tracks, and the three tracks are the internal YM ones (src/main/libretro/main.c:1045, src/main/frontend/config.c:47-62, src/main/engine/omusic.c:283-298).
The fixed PCM sample variant (opr-10188.71f) replaces opr-10188.71 when the "Fix Broken Samples" core option is enabled.
40 files: 31 required, 9 optional.
By kind: 40 game data.
In this collection: 40 in repo and 0 missing.
Game data
Section titled “Game data”| File | Status | Hash |
|---|---|---|
epr-10381b.132
Hashes, validation and source
| required in repo game data | CRC32 be8c412b |
epr-10383b.117
Hashes, validation and source
| required in repo game data | CRC32 10a2014a |
epr-10380b.133
Hashes, validation and source
| required in repo game data | CRC32 1f6cadad |
epr-10382b.118
Hashes, validation and source
| required in repo game data | CRC32 c4c3fa1a |
epr-10327a.76
Hashes, validation and source
| required in repo game data | CRC32 e28a5baf |
epr-10329a.58
Hashes, validation and source
| required in repo game data | CRC32 da131c81 |
epr-10328a.75
Hashes, validation and source
| required in repo game data | CRC32 d5ec5e5d |
epr-10330a.57
Hashes, validation and source
| required in repo game data | CRC32 ba9ec82a |
opr-10268.99
Hashes, validation and source
| required in repo game data | CRC32 95344b04 |
opr-10232.102
Hashes, validation and source
| required in repo game data | CRC32 776ba1eb |
opr-10267.100
Hashes, validation and source
| required in repo game data | CRC32 a85bb823 |
opr-10231.103
Hashes, validation and source
| required in repo game data | CRC32 8908bcbf |
opr-10266.101
Hashes, validation and source
| required in repo game data | CRC32 9f6f1a74 |
opr-10230.104
Hashes, validation and source
| required in repo game data | CRC32 686f5e50 |
opr-10185.11
Hashes, validation and source
| required in repo game data | CRC32 22794426 |
opr-10186.47
Hashes, validation and source
| required in repo game data | CRC32 22794426 |
mpr-10371.9
Hashes, validation and source
| required in repo game data | CRC32 7cc86208 |
mpr-10373.10
Hashes, validation and source
| required in repo game data | CRC32 b0d26ac9 |
mpr-10375.11
Hashes, validation and source
| required in repo game data | CRC32 59b60bd7 |
mpr-10377.12
Hashes, validation and source
| required in repo game data | CRC32 17a1b04a |
mpr-10372.13
Hashes, validation and source
| required in repo game data | CRC32 b557078c |
mpr-10374.14
Hashes, validation and source
| required in repo game data | CRC32 8051e517 |
mpr-10376.15
Hashes, validation and source
| required in repo game data | CRC32 f3b8f318 |
mpr-10378.16
Hashes, validation and source
| required in repo game data | CRC32 a1062984 |
epr-10187.88
Hashes, validation and source
| required in repo game data | CRC32 a10abaa9 |
opr-10193.66
Hashes, validation and source
| required in repo game data | CRC32 bcd10dde |
opr-10192.67
Hashes, validation and source
| required in repo game data | CRC32 770f1270 |
opr-10191.68
Hashes, validation and source
| required in repo game data | CRC32 20a284ab |
opr-10190.69
Hashes, validation and source
| required in repo game data | CRC32 7cab70e2 |
opr-10189.70
Hashes, validation and source
| required in repo game data | CRC32 01366b54 |
opr-10188.71
Hashes, validation and source
| required in repo game data | CRC32 bad30ad9 |
opr-10188.71f
Hashes, validation and source
| optional in repo game data | CRC32 37598616 |
epr-10380.133
Hashes, validation and source
| optional in repo game data | CRC32 e339e87a |
epr-10382.118
Hashes, validation and source
| optional in repo game data | CRC32 65248dd5 |
epr-10381.132
Hashes, validation and source
| optional in repo game data | CRC32 be8c412b |
epr-10383.117
Hashes, validation and source
| optional in repo game data | CRC32 dcc586e7 |
epr-10327.76
Hashes, validation and source
| optional in repo game data | CRC32 da99d855 |
epr-10329.58
Hashes, validation and source
| optional in repo game data | CRC32 fe0fa5e2 |
epr-10328.75
Hashes, validation and source
| optional in repo game data | CRC32 3c0e9a7f |
epr-10330.57
Hashes, validation and source
| optional in repo game data | CRC32 59786e99 |
Next steps
Section titled “Next steps”- Get your files, for the setup you play on
- Every system, and the files each one needs
- When a game does not start