DOSBox (SDL2 fork)
DOSBox (SDL2 fork) emulates MS-DOS.
About this profile
Technical notes
Dugan Chen's port of DOSBox SVN to SDL2, kept in sync with SVN revision 4250 (README.md:3), with a FluidSynth MIDI driver added (src/gui/midi_fluidsynth.h). RetroPie builds the master branch, renames the configuration directory to ~/.dosbox-sdl2 and points fluid.soundfont at the FluidR3_GM.sf2 that the distribution's fluid-soundfont-gm package installs.
No BIOS or ROM is read. The machine BIOS is emulated in code. Keyboard
layouts and EGA code pages are looked up as files first, through the
mounted drive and then the host path (keyboard.sys, keybrd2.sys,
keybrd3.sys, <layout>.kl, EGA*.CPI), and fall back to the copies compiled
into the binary (src/,271-304,759-783,
src/dos/dos_codepages.h). The PCjr cartridge loader reads system.rom from
the drive of the cartridge being booted, which is user content
(src/).
The FluidSynth driver loads the soundfont named by fluid.soundfont, any
path, and starts without one when it is empty or fails to load
(src/). A MIDI device that fails to open is
replaced by the first handler that opens (src/gui/midi.cpp:189-213).
No BIOS or firmware files required.
Next steps
Section titled “Next steps”- Get your files, for the setup you play on
- Every system, and the files each one needs
- When a game does not start