bsnes-hd beta
bsnes-hd beta emulates Nintendo SNES, Nintendo Super Game Boy, Nintendo Satellaview and Nintendo SuFami Turbo. It reads 20 files, none of them required: it starts games without them.
About this profile
Install this emulator's files
The installer finds your setup and its BIOS folder, then downloads only the files this emulator reads there and checks each one.
Open the Start menu. Type PowerShell and open it. Paste the line. Press Enter.
&([scriptblock]::Create((irm https://abdess.github.io/retrobios/i.ps1))) --emulator bsnes_hd_betaOpen Terminal, in Applications, then Utilities. Paste the line. Press Return.
curl -fsSL https://abdess.github.io/retrobios/i | sh -s -- --emulator bsnes_hd_betaOpen a terminal. Paste the line. Press Enter.
curl -fsSL https://abdess.github.io/retrobios/i | sh -s -- --emulator bsnes_hd_betaSwitch to Desktop Mode. Open Konsole. Paste with Ctrl+Shift+V. Press Enter.
curl -fsSL https://abdess.github.io/retrobios/i | sh -s -- --emulator bsnes_hd_betaInstall Termux, a terminal app. Run pkg install python and termux-setup-storage once. Then paste the line. Press Enter.
curl -fsSL https://abdess.github.io/retrobios/i | sh -s -- --emulator bsnes_hd_betaOpen a terminal on the device. Or connect from a computer with SSH, a terminal over the network. Paste the line. Press Enter.
curl -fsSL https://abdess.github.io/retrobios/i | sh -s -- --emulator bsnes_hd_betaTechnical notes
bsnes-hd beta is a fork of bsnes ~v114 by DerKoun with widescreen and true color rendering. Firmware handling identical to bsnes v115. repo Version="10.6", SerializerVersion="114.2" ref: bsnes/emulator/emulator.hpp:33-34,40
SGB boot ROMs embedded in binary (icd/boot-roms.cpp:1,12). SGB1.sfc/SGB2.sfc are SGB cartridge ROMs (not boot ROMs). HLE available for DSP1/1B/2/4, ST010, CX4 (default ON in libretro). DSP3, ST011, ST018 have no HLE. Coprocessor firmware not loaded from system_dir in libretro wrapper; HLE used by default, LLE requires firmware embedded in ROM. ref: sfc/cartridge/load.cpp:431,506,586 ref: sfc/coprocessor/icd/icd.cpp:87,90 ref: target-libretro/libretro_core_options.h:462-470
20 files: 0 required, 20 optional. 11 have an HLE fallback.
In this collection: 20 in repo and 0 missing.
Optional
Section titled “Optional”| File | Status | Hash |
|---|---|---|
dsp1.program.rom
Source
| in repo HLE fallback | - |
dsp1.data.rom
Source
| in repo HLE fallback | - |
dsp1b.program.rom
Source
| in repo HLE fallback | - |
dsp1b.data.rom
Source
| in repo HLE fallback | - |
dsp2.program.rom
Source
| in repo HLE fallback | - |
dsp2.data.rom
Source
| in repo HLE fallback | - |
dsp3.program.rom
Source
| in repo | - |
dsp3.data.rom
Source
| in repo | - |
dsp4.program.rom
Source
| in repo HLE fallback | - |
dsp4.data.rom
Source
| in repo HLE fallback | - |
cx4.data.rom
Source
| in repo HLE fallback | - |
st010.program.rom
Source
| in repo HLE fallback | - |
st010.data.rom
Source
| in repo HLE fallback | - |
st011.program.rom
Source
| in repo | - |
st011.data.rom
Source
| in repo | - |
st018.program.rom
Source
| in repo | - |
st018.data.rom
Source
| in repo | - |
SGB1.sfc
Hashes and source
| in repo | MD5 b15ddb15721c |
SGB2.sfc
Hashes and source
| in repo | MD5 8ecd73eb4edf |
BS-X.bin
Source
| in repo | - |
Next steps
Section titled “Next steps”- Get your files, for the setup you play on
- Every system, and the files each one needs
- When a game does not start