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BennuGD monolithic (bgdi)

BennuGD monolithic (bgdi) emulates BennuGD games.

About this profile
Detail Value
Type standalone
Classification Game engine
Source https://github.com/christianhaitian/bennugd-monolithic
Version git
Revision christianhaitian/bennugd-monolithic@60ee3389efcf
Profiled 2026-10-22
Profile YAML, JSON
Cores bgdi
Systems BennuGD games
Technical notes

The BennuGD interpreter built with every module linked in, from the Google Code bennugd-monolithic project moved to SDL 2. EmuELEC builds this revision for Streets of Rage Remake and runs bgdi on SorR.dat from ports/sorr, after checking the file is there. ref: README.md:1-3, README.md:24-25, EmuELEC packages/sx05re/emuelec-ports/bennugd-monolithic/package.mk:4-5,32-36, EmuELEC packages/sx05re/emuelec-ports/sources/ports.yaml:501-515

The only file bgdi needs is the game's code block: a bytecode file appended to the executable, else the file named on the command line, tried as given then with .dcb, .dat and .bin appended. Graphics, sounds and fonts are opened by the game's own code by the names it carries. No system file is read. ref: core/bgdi/src/main.c:59, core/bgdi/src/main.c:140-158, core/bgdi/src/main.c:263-289

No BIOS or firmware files required.

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