BennuGD monolithic (bgdi)
BennuGD monolithic (bgdi) emulates BennuGD games.
About this profile
Technical notes
The BennuGD interpreter built with every module linked in, from the Google Code bennugd-monolithic project moved to SDL 2. EmuELEC builds this revision for Streets of Rage Remake and runs bgdi on SorR.dat from ports/sorr, after checking the file is there. ref: README.md:1-3, README.md:24-25, EmuELEC packages/sx05re/emuelec-ports/bennugd-monolithic/package.mk:4-5,32-36, EmuELEC packages/sx05re/emuelec-ports/sources/ports.yaml:501-515
The only file bgdi needs is the game's code block: a bytecode file appended
to the executable, else the file named on the command line, tried as given
then with .dcb, .dat and .bin appended. Graphics, sounds and fonts are
opened by the game's own code by the names it carries. No system file is
read.
ref: core/bgdi/src/main.c:59, core/bgdi/src/main.c:140-158,
core/bgdi/src/main.c:263-289
No BIOS or firmware files required.
Next steps
Section titled “Next steps”- Get your files, for the setup you play on
- Every system, and the files each one needs
- When a game does not start