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Sonic CD Decompilation - RetroBIOS

Type standalone
Classification Game engines
Source https://github.com/RSDKModding/RSDKv3-Decompilation
Version unknown
Profiled 2026-10-04
Systems soniccd
Technical notes

Retro Engine v3 decompilation of Sonic CD (2011 Christian Whitehead mobile/Steam port). Single binary; one data pack per install.

CheckRSDKFile only fopen()s the pack; there is no signature test. If the file is absent the engine falls back to a loose Data/ tree. When GameConfig.bin cannot be loaded either way it writes usage.txt describing the layout it wants. ref: RSDKv3/Reader.cpp:26-87 (CheckRSDKFile), RSDKv3/RetroEngine.cpp:283-321, RSDKv3/RetroEngine.cpp:329-366

settings.ini key Dev:DataFile overrides the default "Data.rsdk". ref: RSDKv3/Userdata.cpp:352-353,467-468, RSDKv3/RetroEngine.hpp:437

Bytecode detection probes two layouts in order after the pack opens: Data/Scripts/ByteCode/GlobalCode.bin (BYTECODE_MOBILE) or GS000.bin (BYTECODE_PC). Either lives inside Data.rsdk when the official pack is present. ref: RSDKv3/Reader.cpp:54-82

1 files | 1 required, 0 optional | 0 in repo, 1 missing Categories: 1 game data

Data.rsdk required missing game_data

Generated on 2026-10-10T11:26:02Z