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Syobon Action - RetroBIOS

Type libretro
Classification Community forks
Source https://github.com/iyzsong/syobonaction-libretro
Upstream https://github.com/akemin-dayo/OpenSyobonAction
Version 0.3
Profiled 2026-03-25
Cores syobonaction
Technical notes

Libretro port of Open Syobon Action (Cat Mario), the SDL port of the Japanese platformer by z_gundam_tanosii. Game assets required in system_dir/SyobonAction/ with BGM/, SE/, and res/ subdirectories. Level data hardcoded in source. The original libretro/syobonaction-libretro repo was deleted; source points to the archived original by iyzsong. The .info display_version is "0.1" but the code reports "0.3".

32 files | 10 required, 22 optional | 32 in repo, 0 missing Categories: 32 game data

player.PNG required in repo game_data
Player character sprites

  • Path: SyobonAction/res/player.PNG
  • Source: OpenSyobonAction/loadg.cpp:40

brock.PNG required in repo game_data
Block tileset

  • Path: SyobonAction/res/brock.PNG
  • Source: OpenSyobonAction/loadg.cpp:42

item.PNG required in repo game_data
Item sprites

  • Path: SyobonAction/res/item.PNG
  • Source: OpenSyobonAction/loadg.cpp:44

teki.PNG required in repo game_data
Enemy sprites

  • Path: SyobonAction/res/teki.PNG
  • Source: OpenSyobonAction/loadg.cpp:46

haikei.PNG required in repo game_data
Background graphics

  • Path: SyobonAction/res/haikei.PNG
  • Source: OpenSyobonAction/loadg.cpp:48

brock2.PNG required in repo game_data
Alternate block tileset

  • Path: SyobonAction/res/brock2.PNG
  • Source: OpenSyobonAction/loadg.cpp:50

omake.PNG required in repo game_data
Bonus sprites

  • Path: SyobonAction/res/omake.PNG
  • Source: OpenSyobonAction/loadg.cpp:52

omake2.PNG required in repo game_data
Bonus sprites (set 2)

  • Path: SyobonAction/res/omake2.PNG
  • Source: OpenSyobonAction/loadg.cpp:54

syobon3.PNG required in repo game_data
Title screen

  • Path: SyobonAction/res/syobon3.PNG
  • Source: OpenSyobonAction/loadg.cpp:56

sazanami-gothic.ttf required in repo game_data
Sazanami Gothic Japanese font for text rendering

  • Path: SyobonAction/res/sazanami-gothic.ttf
  • Source: OpenSyobonAction/DxLib.cpp:73

field.ogg optional in repo game_data
Field stage music

  • Path: SyobonAction/BGM/field.ogg
  • Source: OpenSyobonAction/loadg.cpp:220

dungeon.ogg optional in repo game_data
Dungeon stage music

  • Path: SyobonAction/BGM/dungeon.ogg
  • Source: OpenSyobonAction/loadg.cpp:221

star4.ogg optional in repo game_data
Star power music

  • Path: SyobonAction/BGM/star4.ogg
  • Source: OpenSyobonAction/loadg.cpp:222

castle.ogg optional in repo game_data
Castle stage music

  • Path: SyobonAction/BGM/castle.ogg
  • Source: OpenSyobonAction/loadg.cpp:223

puyo.ogg optional in repo game_data
Puyo stage music

  • Path: SyobonAction/BGM/puyo.ogg
  • Source: OpenSyobonAction/loadg.cpp:224

jump.ogg optional in repo game_data
Jump sound

  • Path: SyobonAction/SE/jump.ogg
  • Source: OpenSyobonAction/loadg.cpp:228

brockbreak.ogg optional in repo game_data
Block break sound

  • Path: SyobonAction/SE/brockbreak.ogg
  • Source: OpenSyobonAction/loadg.cpp:230

coin.ogg optional in repo game_data
Coin sound

  • Path: SyobonAction/SE/coin.ogg
  • Source: OpenSyobonAction/loadg.cpp:231

humi.ogg optional in repo game_data
Stomp sound

  • Path: SyobonAction/SE/humi.ogg
  • Source: OpenSyobonAction/loadg.cpp:232

koura.ogg optional in repo game_data
Shell sound

  • Path: SyobonAction/SE/koura.ogg
  • Source: OpenSyobonAction/loadg.cpp:233

dokan.ogg optional in repo game_data
Pipe sound

  • Path: SyobonAction/SE/dokan.ogg
  • Source: OpenSyobonAction/loadg.cpp:234

brockkinoko.ogg optional in repo game_data
Mushroom from block sound

  • Path: SyobonAction/SE/brockkinoko.ogg
  • Source: OpenSyobonAction/loadg.cpp:235

powerup.ogg optional in repo game_data
Power-up sound

  • Path: SyobonAction/SE/powerup.ogg
  • Source: OpenSyobonAction/loadg.cpp:236

kirra.ogg optional in repo game_data
Star sound

  • Path: SyobonAction/SE/kirra.ogg
  • Source: OpenSyobonAction/loadg.cpp:237

goal.ogg optional in repo game_data
Goal sound

  • Path: SyobonAction/SE/goal.ogg
  • Source: OpenSyobonAction/loadg.cpp:238

death.ogg optional in repo game_data
Death sound

  • Path: SyobonAction/SE/death.ogg
  • Source: OpenSyobonAction/loadg.cpp:239

Pswitch.ogg optional in repo game_data
P-switch sound

  • Path: SyobonAction/SE/Pswitch.ogg
  • Source: OpenSyobonAction/loadg.cpp:240

jumpBlock.ogg optional in repo game_data
Jump block sound

  • Path: SyobonAction/SE/jumpBlock.ogg
  • Source: OpenSyobonAction/loadg.cpp:241

hintBlock.ogg optional in repo game_data
Hint block sound

  • Path: SyobonAction/SE/hintBlock.ogg
  • Source: OpenSyobonAction/loadg.cpp:242

4-clear.ogg optional in repo game_data
Stage clear sound

  • Path: SyobonAction/SE/4-clear.ogg
  • Source: OpenSyobonAction/loadg.cpp:243

allclear.ogg optional in repo game_data
All stages clear sound

  • Path: SyobonAction/SE/allclear.ogg
  • Source: OpenSyobonAction/loadg.cpp:244

tekifire.ogg optional in repo game_data
Enemy fire sound

  • Path: SyobonAction/SE/tekifire.ogg
  • Source: OpenSyobonAction/loadg.cpp:245

Generated on 2026-04-18T08:05:07Z